From Zombos Closet

September 8, 2011

Dracula and Plague of the Zombies
Double Bill Pressbook

What I love about this large-format, foldout, double bill movie pressbook for Hammer's Dracula, Prince of Darkness and The Plague of the Zombies are the promotional giveaways offered: vampire fangs for boys  and zombie eyes (the old x-ray eyeglasses doing double duty here) for girls.

Cool gimmicks, but sexist in the wording: note how boys get to "fight back…bite back" with Dracula's fangs, and the girls get to "defend" themselves "with zombie eyes." Of course, if you choose to think about it all a tad deeper, you'd eventually puzzle over how zombie eyes could defend against vampire fangs. Any suggestions?

dracula and plague of the zombies pressbook

dracula and plague of the zombies pressbook

dracula and plague of the zombies pressbook

dracula and plague of the zombies pressbook

dracula and plague of the zombies pressbook

dracula and plague of the zombies pressbook

Comic Book Review: Animal Man 1
Warning From the Red

animal man 1 comic book Zombos Says: Good

I'm new to Animal Man and probably wouldn't have picked up any of the issues except for DC sending me a review copy for their The New 52! reboot.  I like it. I like Jeff Lemire's story more than Travel Foreman's pencils, but there's enough like to share with both.

The use of a full-text opening page is pretty daring, but it sets the tone for the story and it's lively–written as a quick, but revealing, interview with A-Man conducted by The Believer magazine. Lemire sets up the next few pages in Buddy Baker's kitchen with his family. His wife's grumpy, his daughter Maxine wants a doggie, and A-Man–or is it just Buddy B, average guy now?–isn't sure which foot or paw to put forward until his son Cliff mentions the hostage situation at the hospital. At least it gets him out of the house.

Foreman's wispy thin lines are not a deal maker or breaker for me, they're just a little too feminine when more masculine is needed. Dare I say dainty? For chrissakes this is Animal Man where talking about. Brutish, feral, big gonad animus daddy doesn't spring to my mind through Foreman's art. He seems to have a little trouble with certain head angles, but overall the emotion in each panel does come through. Then again, the nightmare sequence, colored in greys, blacks, and reds, shrieks horror! with its primal energy. So I'll sum it by saying Foreman's style is not my cup of pencils, but it still works well to enhance the story, even if I'm thinking a Neal Adams' ruggedness-styled A-Mannish approach more appropriate. 

Lemire doesn't waste any of his 20 pages and his writing style melds with Foreman's lighter touch to produce a solid read for the first issue. The interaction between Buddy's family is earnest, real, and the doubts and concerns and needs of everyone, including Buddy, makes the storyline naturally peak to the last panel, which comes as a morbid surprise adding to a growing mystery I'd want to know more about in issue 2.

Comic Book Review: Swamp Thing # 1
Raise Dem Bones

20110908095040_001 ZC Rating 4 of 7: Very Good

Frankly, I consider DC's The New 52! reboot a brilliant, but cheesy, marketing gimmick to boost sales. It will certainly do that, but I doubted much good would come out of freshening up the staple titles that make or break the House of DC every month, so I hadn't planned on picking up any of the number one issues; until I received a review copy of Scott Snyder and Yanick Paquette's Swamp Thing in the mail. Did it hit its mark? Sure did. Will I want to continue reading it? Sure will. I think you will want to, too.

Scott Snyder writes his stories by cutting between locations, situations, and people to build his plot's events. He's been damn lucky to have artists who seem to relish all that jumping around and keep up with him, but also add to his narrative in ways–framing, angles, positions of characters–he probably didn't even think of. Snyder's a very cinematically-minded writer in how he makes his stories build, and they have a completeness between issues, with clean, integral dialog, and visually important actions capping neatly at the given page length.

You get that sense of completeness reading this first Swamp Thing issue, Raise Dem Bones. We see birds dying in Metropolis, then bats dying in Gotham, then fish dying in the ocean in the space of 3 pages, switch to a disillusioned Dr. Holland doing a construction gig in Louisiana, and then visit an archeological dig in Arizona. It's the mastodon bones in the dig in Arizona that kick things into horror gear, and the 3 men who return to the dig at night get their necks all bent out of shape with what they find. Paquette doesn't really panel his art, it just wraps around and across the pages, word ballons and narrative blocks  like a rich vine. Snyder's dialog exchange between Dr. Holland and Superman, and the narrative embellishment to scenes are just enough, just right, and meld with the artwork. Or does the artwork meld with it?

Either way, this series is off to a very good start.