Hollow’s Grove (2014)
Zombos Says: Good when the horror kicks in.
Once you get past the irritatingly sophomoric and time-wasting improv at the beginning, we follow S.P.I.T (Spirit Paranormal Investigation Team) as they prepare for an episode of their show that will film at Hollows Grove, a derelict orphanage and hospital. This collected-footage narrative of their would-be fake investigation turns into a screamer with some good chills.
Lance Henriksen provides a cameo at the beginning as the special effects guy who sets up the fake scares for every episode. Only this time around the scares are on him and the rest of the crew as they are suddenly faced with malevolent occupants who like to play; and by this time, are probably very bored at not having anyone living to slay with for a long time.
Probably the worst evil monsters you can write about in horror are kids gone bad and this orphanage has a lot of them. The backstory has the children dying from disease and cremated in the basement. I know a lot of the usual horror outlets downgraded this movie when it first hit digital in 2014, but they’re wrong: there is a lot to like here, with most of it coming from a really downbeat mood — that always important constant dread — permeating every scene the minute these bozos realize it’s all real. Films like the recent Until Dawn may have more graphic kills, but the tradeoff is no mood, leading to a rote checklist of you die this way, you die that way. The fun in watching Hollows Grove is seeing everyone on the team suddenly step knee deep into it and realizing that they are knee deep into it, while still falling for the old divide and bicker and die alone formula. Given their earlier goofiness I enjoyed this even more. With Until Dawn, I kept looking at my watch and wondering when a gritty and emotionally pummeling story was going to kick in. Hint: it never did. Towards the last quarter of Hollows Grove, the manic panic is well executed, along with the team.
The wrap around contrivance isn’t the most stellar. An FBI agent sets up the disturbing collected footage to watch, but the actor is really bad at being an FBI agent, so it lands with a thud; especially when given the weird (not in a good way weird) epilogue where agents supposedly captured some evidence. The frantically paced ending before that deserved better.
Of course, every good horror story usually has an idiot leading the way to doom. In this one it’s Tim (Matt Doherty). Ignoring the grounds keeper Hector’s warnings (Eddie Perez), they blow past him and enter the building after he removes the thick chains on the front door. Setting up the cameras and beginning their walk-through of the premises, the first and best reason to not continue pops up in the kitchen. It’s a sudden blunt statement of get out now or else, clearly punctuated with a splash of blood. For the horror movie to continue though, they ignore it and keep going. Go team.
Interesting use of two cameras to provide the footage is a novelty: Chad (Val Morrison) handles the closeups with his camera, though rather clumsily and we never really see his footage, while Harrold (Matthew Carey) tags along with his camera, capturing the team and Chad filming them. The rest of the team includes Julie, who handles the logistics, and Roger, who handles the EMF gadget.
Camera batteries dying, weird noises, bad smells, a cold spot, and things moving by themselves are par for the investigation. At one point both Chad and Julie (Bresha Webb) are left alone in the staging room on the first floor. He turns on his damaged camera to see if it is still working and captures the best scene in the movie. It’s all downhill for the rest of them from there. The next best scene is when Harrold screams for Tim to close the damn door, for good reason.
Pretty soon the lights are going off and the No Exit signs are lit. Watch this one late at night. And feel a little pity for Harrold. The poor schlub just needed the job to perk up his career. He should have stuck to comedy.