Famous Films Issue 2, 1964
Sort of like a Castle Films 8mm reel, this Warren magazine gives you the Curse of Frankenstein and Horror of Dracula in a nice digest format.
Comic reader version: Download Famous Films Issue 2
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Sort of like a Castle Films 8mm reel, this Warren magazine gives you the Curse of Frankenstein and Horror of Dracula in a nice digest format.
Comic reader version: Download Famous Films Issue 2
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The British World of Horror magazine came out in 1974 through 1975 and lasted 9 issues. Not very polished in layout, but overall, content-wise, it did include a good range of movie coverage, some fiction (if you’re into having short stories mixed in with your horror movie articles: I’m not), and black and white and color pictures (although the printing quality was poor). The Scream Scene section was similar to The Monster Times‘ own The Monster Scene. A few cartoons were also tossed into the mix. In this issue, a classic horror article on Lon Chaney Sr. rubs elbows with coverage of The Exorcist, Rosemary’s Baby, and Young Frankenstein.
Comic reader version: Download World of Horror
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Lots of cool photos and, better yet, some killer advertisements, like the holy grail of monsterkid-dom: the Famous Monsters Photo Printing Kit. And if that weren't enough to get you drooling, there are ads for the Mad, Mad, Mad Scientist Laboratory, the Addams Family Haunted House by Aurora, and Wacky Action Kits.
Comic reader version: Download Monster World Issue 5
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I was surprised to find this comic book for Reptilicus, a really badly written and presented monster movie from AIP. When you think of marionette monsters, The Giant Claw, Reptilicus, and Viking Women and the Sea Serpent are stellar examples of bad special effects producing comic results. For Reptilicus, his diminutive arms are non-functional, so how he could actually move (beyond someone pulling his strings) is anyone's guess. But hey, for 10 cents, why not?
Comic reader version: Download Reptilicus Comic Issue 2
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For the children of the night, it doesn't get any better than issue 27 of The Monster Times. Vampires take flight, beginning with Gary J. Svehla's Forgotten Vampires of the Cinema. Of course, now we have the Internet and streaming movies and stuff we'd love to forget but can't because it keeps coming back like a vampire. But in 1973, an article like this one was pure gold to horror fans. Putting a nail in Blackula's coffin is Joe Kane with Scram, Blacula, Scram, who seems to really not like poor Mamuwalde much at all. Perhaps the most dispiriting read is Dave Stidworthy's the Decline and Fall of Bela Lugosi. On the one hand, while Lugosi suffered through a career that didn't shine as much as Boris Karloff's, to say that his many poverty row movies or his Ed Wood wonders are forgettable is rather shortsighted. You can call them many things, or critique them many ways, but you can never ever say they're forgettable.
Comic reader version: Download The Monster Times 27 (read more creepy magazines from Zombos' Closet)
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The Fly and Return of the Fly buzzes around issue 25 of The Monster Times as Jim Wnoroski takes a swat at the movies, and C.C. Beck is marveled for his artistic work on Captain Marvel. I recall seeing Mr. Beck at one of Phil Seuling's Comic Art Conventions. Beck's hobby was to create very realistic sword and sorcery weapons out of paper and cardboard. He auctioned off some of these at the convention. Seuling, a big fellow, let down his hair (he really did, as he let it grow long) and grabbed a mighty Beck-crafted axe, then posed a la Conan for photo ops. Hopefully, some of those pictures still exist. I also had picked up one of the weapons to check it out and was surprised to find it light as a feather, but very realistic in appearance. Also in this issue, horror heroines get some love, and the Kung Fu craze kicks up the action.
Comic reader version: Download The Monster Times 25
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So, what's better than a double bill viewing of The Horrible Dr. Hitchcock and The Awful Dr. Orlof? Why, getting the Erotiphile novelty giveaway card, of course! Now that's a giveaway to hold on to. Quite cheeky I might add, too.
Comic reader version: Download A Night of Fright Pressbook
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A Night of Fright Double Bill Pressbook:
Did You Get Your Erotiphile Giveaway?Read More »
The Monster of Piedras Blancas gets some love in issue 18 of The Monster Times; at least from the article's author, David Stidworthy (yeah, like that's a real name): the rest of TMT awarded a Schlock Award Winner to it. Christopher Lee returns as Count Dracula in Dracula A.D. 1972 and talks about the Count that made him famous, Tony Isabella searches for Willis O'Brian's Missing Monster. For comic buffs, Art Miller discusses Nedor comic's infatuation with monsters When Monsters Ruled the Comics.
Comic reader version: Download The Monster Times 18
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What more could you ask for in a double bill? Not only do you get some salty action with The Lost World of Sinbad, you get to witness the undead crossing swords with the living in Rome Against Rome (aka War of the Zombies)! Of course, it would be more exciting to see Sinbad fighting zombies, but you can't have everything.
(See more pressbooks and heralds From Zombos' Closet)
Comic reader version: Download DB Sinbad and Zombies (and more pressbooks to see over here)
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The Lost World of Sinbad
and War of the Zombies
Double Bill PressbookRead More »
Each time I look into Dolph Lundgren's face I see the Doc Savage movie that could have been. But he isn't playing Doc Savage in Don't Kill It, just an oafish demon bounty hunter named Jebediah Woodley (aren't they all named like that?) channeling that Kurt Russell, Big Trouble in Little China vibe. I admit it's funny to watch. His deadpan delivery fits easily within his worse for the wear duster and bumbling machismo in dealing with a demonic outbreak knocking down the population in an already small town. But it only goes so far, and, after a short while, no further. Director Mike Mendez doesn't realize or isn't concerned about that.
An ancient demonic evil (aren't they all ancient?) resurfaces near a Mississippi town, killing anyone in close proximity while screeching the usual demonic screech and showing those de rigueur beady black demon eyes. Jebediah arrives in time to be ignored, then believed, then to become chief player at fumbling through it all with his funny looking net gun and misfiring gumption. More direction and scripting devoted to that would have amped up the enjoyability factor here, but Lundgren's lethargy permeates everything when it's only him who should be moving slow.
You see, the kicker here is that you can't kill the demon outright. If you do, you get possessed. So the hilarious moments come from the inability of most everyone involved to keep from doing just that. So the demon bounces around from victim to victim, killing and possessing like demons are wont to do, in a lackluster, by-the-numbers, straight to disc or streaming or syfy channel horror movie way. The inherent absurdity and humor to be embraced in all the pinball-possible kinetics are barely hugged. Talky lulls between action scenes, action scenes that skimp on the action (except for those to be mentioned later), all of that keeps the pace of this endeavor to a little less than a brisk walk when it needs a flat out run instead.
That's the one-note setup given in the script. The townsfolk (who provide typical clueless fodder for the gore gags), the sheriff (who shows the usual I can't handle the truth reactions), the FBI agent (who can't decide to lead or follow or jump into the action with feet firmly planted), and Jebediah (with his predictable laid-back clumsiness) fail to catapult that one note very far. More effort on characterization, more contextual effort between gore gag events, and more of a storyline are the missing elements here and from too many horror movies. Have horror fans become that simplistic and non-discerning? Do directors and production people think horror fans are, these days, a non-discerning bunch that will swallow anything thrown at them? I mean, really, what is all that gibberish about FBI agent Pierce (Kristina Klebe in a torpid turn as an FBI agent) being of angelic heredity? Did Lundgren wing that one or what?
But…
Here's something I will swallow, and you may find it tasty, too. The few scenes that are genuinely funny and rise above the stodgy acting, slow poke timing, and can-we-hurry-on-with-this-please gaps. For instance, like the town meeting. Filled with shots of cartoon-styled, poorly done gore gags (which heightens the effect, so good job there) and an almost keystone cops energy of who's got the hot potato going round the town hall room, it is one town meeting that's hilarious in its carnage.
It's one of those rare moments when Jebediah's character (the part where he doesn't think things through well at all, which is much of the time), the impracticality of holding the meeting in the first place (would you give a mass murderer easy access to most of the town's people in one place?), and the fumbling mayhem as all hell breaks loose (deputies will be deputies) is choreographed like a ballet held in a boxing ring. Simple yet sublime.
Now that's what I'm talking about.
It helps make up for the wait to get to it. Another such ensemble of deathly destruction follows. Eventually. But mishandling tone–make fun of death involving kids at your own peril–sets it down a peg. Flying demonic kids of doom are a plus, though, so I'll give points for that anytime.
The lower half of a double bill with The Giant Claw, The Night the World Exploded, once again, has a scientist, his Girl Friday, and the wonders of technology. So for the price of one movie ticket you got a lecture on antimatter and one on geothermal activity. Of course, these movies wouldn't be science fiction without some sort of monster. For The Giant Claw there's an astro-bird and for The Night the World Exploded you get little black rocks that grow in size until they blow up or, as the tagline reads, "Terror from above! Horror from below!"
Comic reader version: Download Night the World Exploded Pressbook
(See more pressbooks and heralds From Zombos' Closet)
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Good day, Mr. and Ms. (or whatever you are) horror fan and lover of silly monsters. Your mission, should you care to watch, is to take a gander at silly monsters in even sillier movies. As always, should you be caught dead watching this stuff, your friendly neighborhood IMS team (Impossibly Monstrous Silliness) will step in with the usual excuses and denials to save you from utter embarrassment and the requisite shunning by your decidedly smarter horror peers.
I’m not sure what is worse, silly monsters or silly movies, but when you find that particular gem—the silly monster in a silly movie—consider your day a complete success (or waste of time depending on your disposition). MGM’s The Green Slime is one such gem that still glitters in its ineptitude and awkwardness well after its first temeritous run in 1968. And that was right after MGM had released 2001: A Space Odyssey too; what a contrast! The Green Slime even has the distinction of being the first movie mocked with mirth by the crew of Mystery Science Theater 3000 in 1988, in the pilot episode for KTMA television. Joel Hodgson aired this proof of concept at the Archon32 convention in 2012.
Toei Company and director Kinji Fukassaku share the blame for this oddity of flora (or is it fauna?) germinating on an asteroid named Flora that is hurtling toward earth in OMG! it will be here in 12 hours hurtling to earth urgency. A team of astronauts fly over from the local space station, plant explosives on the asteroid, and make sure to splatter through all the green slime they find clinging to their vehicles. The little muck hitches a ride back to the space station with them. Much hilarious mayhem ensues as it grows up.
At this point you have a few choices: you can heighten—or deaden—the effect of all this inanity by a judicious alcoholic drink or two, imbibed while viewing this movie at regular speed, or you can simply speed it up 2x for a better, more Looney Tunes comedic effect. You have not seen futuristic space station dancing until you’ve seen it at 2x speed. Trust me on this.
While you are doing that, feel free to rewind all the atrocious special effects, again and again, to satisfy your need for chuckles. There are miniatures so mesmerizingly badly constructed, and painted, they look like they were done by a 1960s monsterkid doing his or her first Aurora model kit with that crappy tube of not-glue replacement they stuck model builders with after some dopes started sniffing the real stuff. All this bad science fiction set design and prop building was then highlighted by poor camera angles and inconsiderate lighting, creating an overall feeling of oh my word, that’s depressingly annoying, especially when you realize it was done by professionals who knew better. Maybe they sniffed too much model glue themselves? Worse are the balsa wood and cardboard props that look and wobble just like poorly constructed props do when actors pretend to use them. Or breathe too heavily on them. Maybe worse is the crazy futuristic costuming that is non-functional and anachronistic, like helmets that look pretty silly on grown men.
The piece de resistance is the green slime itself: a pretty well conceived green crusty goo that sprouts into pretty awfully realized solid, rubbery, monsters waving their non-functional tentacles around in unison like they are doing the wave at a sporting event. If that were not enough to shield your eyes right then and there and make you reach for a Freddy or Jason disc, their irritating high-pitched eeeehhh! electrocution of anyone in hugging distance of those flubbery tentacles is jaw dropping to watch.
Even as a kid, when my dad took me to see this clunker at the Loew’s Oriental Theater in Brooklyn, I knew it was the silliest movie I had ever seen up until then. I couldn’t sink into my theater seat any farther as I looked around to make sure none of my school chums were in the audience. I had a reputation to uphold, you know. Luckily, they avoided this one like the plague.
“The ludicrous monsters are a model of bad design. The four-foot tall, bipedal, bell-shaped creatures have a single [fixed] red eye in the center of their bodies, set in a lip-shaped socket.” (Japanese Science Fiction, Fantasy and Horror Films)
According to some sources, kids were hired to play the monsters, which may explain why the choreography looks like a school play-ish attempt at portraying menacing monsters aboard a space station. After a futile and rather funny attempt to throw a net over one of them, all hell breaks loose and the already narrow corridors of the space station get even more impossible to maneuver as people try to avoid the green slime AND being run over by the absurdly large and completely unnecessary vehicles (well one, actually, being used again and again to trim the budget) being driven around for absolutely no reason whatsoever. A badly painted and constructed space station golf cart with a mechanical arm that couldn’t possibly be of any use in the narrow corridors or cramped rooms, just there to fill set space and run over fleeing men. It’s awesome! Of course, running down the green slimers would have been a bit more sensible, but you can’t expect sense in a silly movie can you?
The special effects were perpetrated by Akira Watanabe and Yukio Manoda. They’ve done better work. Robert Horton as Commander Rankin also has done better work (Alfred Hitchcock Presents for one example). Sparring with him over testosterone levels and the beautiful Lucianna Paluzzi (Thunderball) is Richard Jaeckel (The Dirty Dozen and Sands of Iwo Jima). The Americanized version leaves in the endless minutes of their romantic and macho bickering over Ms. Paluzzi and who will take control of the situation; the Japanese version wisely leaves this crap out entirely, making the movie less of an ordeal to sit through. But it’s still an ordeal, albeit a carnival ride for those so inclined.
But if you’re planning a silly monster in a silly movie party, one clunker is not enough. So here’s another gem to be treasured from the science fiction cycle of the 1950s. Any top ten list of the silliest of the sillies would invariably have the so-bad-it’s-legendary The Giant Claw (1957), produced by Sam Katzman and directed by Fred F. Sears. Jumping on the antimatter bandwagon circulating at the time, some bright bulbs (not to tattle, but they would be Samuel Newman and Paul Gangelin) lit up a script with a giant, prehistoric outer space bird that comes to earth and flies around with an antimatter bubble that resists military weapons and good taste.
“The Giant Claw seemed to initially have a sensible premise as well as a good storyline. The concept of antimatter was a plausible scientific theory at the time and attempting to depict it on the screen wasn't far beyond the realm of believability. We were told that the giant bird was supposed to be a sort of streamlined hawk that could travel at supersonic speeds. We weren't shown any sketches of it. The first time I saw the film I was in a theater with friends, I believe, in Westwood. During the screening all was going well until that big bird first appeared on the screen. The audience was howling. Every time it reappeared I just sank lower and lower into my seat. Whenever I attended a film, that I appeared in, with family and friends, it was customary to gather in the lobby and discuss it afterwards. In the case of The Giant Claw I couldn't face anyone and discretely slipped out one of the rear exits.” (Jeff Morrow, as told to Professor Kinema, Interview with Jeff Morrow)
Contrary to Jeff Morrow’s take on the movie, and, let’s face it, he was in the thick of it back then so had to find some rationale to smooth things over, there is no sensible premise or storyline to be found here. None at all. A big bird from an antimatter galaxy wings its way through the vacuum of space, with its invisible antimatter force field to boot, to chow down on people, planes, and New York buildings (such as the Empire State Building and United Nations Headquarters). The tour de force here is the realized “streamlined hawk,” as big as a battleship and 4x faster than the speed of sound (as stated in the movie pressbook). Katzman, in order to shave off some dinero from the budget (although he’s quoted as saying he spent most of the budget on the special effects), decided not to use Ray Harryhausen and instead sent the special effects work over to a small studio in Mexico. Very small apparently, overseen by Ralph Hammeras and George Teague.
What they got back was a marionette. A hilariously ugly wonder that had googly eyes, flaring beak nostrils (that’s right, beaks don’t have flaring nostrils), raggedy feathers and wisps of hair glued on here and there, and way oversized claws. In scenes, it glided more than moved its wings and made turns just like a puppet dangling from strings would do. And while the movie scenes were played straight by the actors to what they imagined would eventually appear on screen, theater audiences who did get to see the monster couldn’t hold back the jeers and laughter.
The pressbook has a coloring page (which could be printed in the local newspapers) that leaves out the head of the monster. The rest of the drawing shows an eagle’s or hawk’s body. The poster art shows an illustration of the flying bird from the back, which also looks like an eagle or a hawk, just awfully bigger than usual. Apparently the special effects people didn’t look at the poster art for guidance. What they delivered was a cartoony buzzard and turkey hybrid with a goofy vulture face only a silly monster lover could find appealing. Spending its time devouring cheap miniatures with its craggly teeth (that’s right, beaks don’t have teeth), and dangling in front of a process screen showing background projection, the overall effect is entertaining for all the wrong reasons. They even managed to lift some of Ray Harryhausen’s work from Earth vs. the Flying Saucers along with enough stock footage to open a warehouse. Perfect.
“Producer Sam Katzman, who entered the movie business as a prop boy at the age of 13, must have felt he had let down the prop profession after seeing the final cut. His Giant Claw, both the bird and the film, were major flops.” (Cheap Tricks and Class Acts: Special Effects, Makeup, and Stunts from the Fantastic Fifties)
But the icing on the cake is the silly story. Not only do we have the so-bad-it-hurts creature letdown, but we also get the pseudo-scientific finger flipping the bird at us through a lengthy discussion of atoms, particle physics, and how they will penetrate the antimatter shield so they can cook the bird. The short answer? A stream of high speed mesonic atoms is shot at the Giant Claw to destabilize its antimatter shield so weapons can penetrate. What do we actually see on screen? Puffs of white smoke coming out of the tail end of a wobbly miniature plane.
Did I mention Mara Corday stars as a systems analyst? It doesn’t help the script so maybe we should skip that.
Until next time, happy silly monster hunting.
(See John Kenneth Muir's review of The Green Slime for an analysis of both good and bad elements. Yes, surprisingly, there are some good elements!)