From Zombos Closet

JM Cozzoli

A horror and movie fan with a blog. Scary.

My Haunted Halloween
13th Gate

13th Gate Necropolis 3
Five questions whispered to mayhem-keeper Dwayne  Sanburn, in a haunted place where there be monsters (and ghostly things), on a crisp Autumn night, in-between the screams of horror and delight…near the 13th Gate…

Why is a Haunted Halloween important?

I guess you could say Halloween is in my blood. I got bit by the Halloween bug at a very early age, when life was a bit safer. At a time when you could go trick or treating in the dark and take candy from strangers. You would get a sack full of popcorn balls, candy corn, homemade brownies, and enough sweets to give you a stomachache for a week.

I remember watching scary movies at midnight and being scared out of my mind, but laughing all the while (well, at least until it was time to go to bed). Once I wore a towel around my neck each night for a week after watching Dracula. I was convinced it would keep me from getting bit while I slept.

I remember making cut outs of witches and bats and decorating the house, carving jack o lanterns, and telling scary stories in a tent in the backyard or under the sheets with a flashlight.

I always looked forward to this time of year, back when Halloween was innocent fun and the real horrors of the present weren’t even conceivable.

13th Gate Necropolis 8Now the world has changed and everything is regulated for our safety. Trick or Treating is done at the Mall between the hours of 5 & 7. Candy must be store bought, in a sealed wrapper and is examined and x-rayed before being rationed out. Some communities have even banned Halloween activities all together and many schools have decided to have a “Fall Festival” in the place of anything Halloween related.

I’m not sure that most kids would understand or appreciate the Holiday I knew at all if it wasn’t for the fact that Haunted Attractions compensate for what is now missing by bringing back some of the mystery of Halloween.

I have this great love for the Holiday that makes me fight to keep it alive the way I remember it. There is a certain time of year, right around the end of September, that the weather changes here in Louisiana. You can hear and smell Halloween coming and it always reminds me of my childhood fascination that somehow decided to turn itself into my adulthood obsession.

Several years ago, one busy night at the haunted house, a small girl came up to me and asked, “Did you start this”. I said yes, not knowing what was coming next. With complete sincerity she stared at me and said, “Well, thank God for you” and walked off. That meant more to me than all the money I could ever make. She loved Halloween as much as me and understood exactly what I was doing.

I suppose I am preserving the past, like a caretaker of an historic building. Most walk though and enjoy what it holds even if they don’t understand the motivation behind it, but every once in a while, someone comes along and appreciates the history and all the dedication and hard work it takes to preserve it.

What elements make an ideal Haunt Attraction for you?

The most important element is, of course, fear. People pay us to scare them (and we do our job very well, thank you). A lot of haunts approach scaring people a lot of different ways. For us, we like to create realistic environments, so set design is extremely important. After that, strong actors in good makeup and costume. Then we wrap everything up neatly in a terrifying storyline.

Our main objective, like a good movie, is suspension of disbelief. If we can make you forget that you are safe in a haunted attraction surrounded by actors and have you start thinking instead that you are in a real asylum, or real graveyard, or real slaughterhouse, then you probably won’t feel so safe when the crazy maniac with the chainsaw bursts through the barn door in front of you.

13th Gate Snakes 1
What’s the most unexpected moment you’ve seen during a Haunt Attraction?

To enter our haunt, you must first get on our Elevator (the Helevator), an old service elevator that has a nice simulated malfunction and subsequent 13 story drop to it (we like to weed out the chickens right in the beginning).

One night I got on the Helevator with a large group and it was a bit crowded. It’s during these times that I always enjoy mentioning that I am sure we are over capacity for such an old elevator. A young teenage girl was immediately freaking out and said quite enthusiastically that she was claustrophobic and she wanted off and out “NOW”! A string of expletives followed and I was half inclined to grant her wish but it was already too late, since the elevator button had been pushed and the doors had already closed. For the brief ride on the elevator, the lights went out and the girl, who was still screaming her head off, went curiously quiet.

When the lights came back on a moment later, I found her passed out on the floor (oops).

I called for staff and we carried her to the exit where we had a small air conditioned room with water, a couch, and more importantly, my ammonia inhalant vials (ok,  so this wasn’t the first time someone had passed out in the haunt). I quickly broke one and waved it under her nose.

13th Gate Necropolis 4The girl instantly opened her eyes, looked straight at me in horror and passed smooth out again!

Surprised, I waved the ammonia vial under her nose again and again she instantly opened her eyes, looked straight at me in horror and passed out again!!!

After the forth or fifth time of repeating this behavior, I gave up and called EMS. After they arrived a few minutes later, they broke another ammonia inhalant and, just as I did, waved it under the girls nose and she awoke instantly. This time she stayed awake and shortly thereafter walked out of the haunt on her own (to the nearest therapist, I’m sure).

It wasn’t until later on that evening that I remembered that I was wearing my black theatrical contacts. I guess the girl probably thought she was staring at the devil each time she came to.

Describe your first Haunt Attraction experience and why it scarred you for life (in a good way)?

Jaycees, 1977 or so. It was in an old fire station. I had to crawl through an old refrigerator box, put my hand in a box of worms and eyeballs (spaghetti and grapes), there was a guy in a coffin, spiderwebs (string) hanging from the ceiling, the wolfman, and an old woman in a rocking chair that terrified me. It’s all quite stereotypical and cheesy now but back then I was scared to death. It seemed like I walked for a mile and it would never end.

I drive by that old fire station occasionally (it’s a museum now) and wonder how they packed such a big haunt in such a tiny building.

What’s the one Haunted Halloween question you want to be asked and what’s your answer?

Question: You are a member of America Haunts, tell us what that is?

Answer: America Haunts is a group of some of the most successful and well known Halloween Haunted Houses in the World. These Halloween Attractions are long standing events famous regionally and nationally for running safe, fun, and extremely scary shows sure to terrify the most jaded horror or haunted house fan!

The group of Haunted Attractions in America Haunts has been extensively honored by their peers and media outlets everywhere. Most of these events at one time or another have been on Hauntworld‘s Top 13 Haunted Attractions list (a major haunt industry publication) and have also been featured in AOL’s yearly Top Haunts list. They have been covered by many TV shows including The Travel Channel, CNN, CBS, NBC, MSNBC, The Wall Street Journal, and USA Today.

 


13th Gate Neanderthal

 

My Haunted Halloween:
Kersey Valley Spookywoods

Kerseyvalleyfinal-w logo

Five questions whispered, in a haunted place where there be monsters (and really creepy clowns), on a crisp Autumn night, in-between the screams of horror and delight…to mayhem-keeper Tony Wohlgemuth of Kersey Valley Spookywoods…

Why is a Haunted Halloween important?

A Haunted Halloween is a tradition. It builds memories with friends and family that are impactful and lasting.  A haunted attraction is the ideal location to explore and face your fears in a safe and entertaining environment. There’s also the element of fun! We believe there is no better way to experience the thrill and excitement of the Halloween season than at an incredible haunted attraction.


SpookyWoods scarecrowWhat elements make an ideal Haunt Attraction for you?

A superior haunted attraction must create a safe environment, with splendid attention to detail, passionate actors and the masterful art of distraction. Creating the atmospheres and characters people fear the most is another key element at the most successful haunts.

What’s the most unexpected moment you’ve seen during a Haunt Attraction?

A van creeps down the road toward the parking lot, full of anxious, nervous and excited people. As the parking attendant exchanges the parking fee for the pass, a shadow comes over the hood. One of the characters lurking in our dark woods startled the contents of the van so badly everyone abandoned the vehicle and took off running. At our place, scares don’t wait at the front door…they come to you!

Describe your first Haunt Attraction experience and why it scarred you for life (in a good way).

It all started with a dare between friends in 1985 to go into an abandoned farm house. Getting a good scare from a family of bats perpetuated the decision to create a haunted attraction. That attraction today is Kersey Valley Spookywoods, one of the largest haunts in the country, and we call it home.

What’s the one Haunted Halloween question you want to be asked and what’s your answer?

Q: When will it ever end?

A: Never! Even after I’m gone, I’ll be back!

Spookywoods

My Haunted Halloween:
Randy Bates of Bates Motel & PennHurst Asylum

Pennhurst Asylum

Five questions whispered, in a haunted place where there be monsters, on a crisp Autumn night, in-between the screams of horror and delight…to mayhem-keeper Randy Bates of The Bates Motel and Haunted Hayride, and Pennhurst Asylum Haunt Attractions…

Why is a Haunted Halloween important?

Halloween has become one of the most celebrated holidays of the year, and this is important as the Halloween season lasts the whole month of October. With the advent of high tech horror movies and their amazing special effects, Haunted Attractions strive to create an atmosphere of realism that will rival these Hollywood films. More people than ever are going to Haunted Attractions, hayrides, corn mazes and pumpkin patches. This is important because it tends to bring families together. I have had many parents tell me that attending our attraction is the only time their children (and teenagers) enjoy going out as a family. They say it brings them together.

I operate two Major Haunted Attractions, The Bates Motel and Haunted Hayride, located outside Philadelphia, PA, and Pennhurst Asylum, in Spring City, PA. Both are highly detailed and themed, and have acombination of high tech animatronics, digital sound and light systems, and professional actors. Both attractions are members of America Haunts, the national coalition of America’s best haunted attractions.

The Bates motel features a 25 minute long Haunted Hayride through the dark forest at Arasapha Farm, filled with amazing sets, 80 actors and huge pyrotechnics. The Haunted trail is a 20 minute walk through the tall corn with tons of actors, detailed sets and buildings, custom soundtracks and more scares than you can imagine. The infamous Bates Motel is a high action Haunted House that has incredible detail, custom sound and lighting, and some of the best actors in the business.

Pennhurst Asylum consists of 4 attractions. The Asylum is a hospital themed walk-through of the first and second floors of the old administration building. With 14 foot tall ceilings and beautiful architecture, this haunt shows off the building that was built at the turn of the last century. The Dungeon of Lost Souls is a medical experiment laboratory gone horribly wrong. Using items found on the abandoned Pennhurst property, this attraction is dark and intense. The Tunnel Terror haunt is located in the subterranean tunnels of the Pennhurst complex: a 900 foot walk-through of the darkest history at Pennhurst. Our Ghost Hunt attraction is a self-guided tour of the Mayflower dormitory, reportedly the most haunted building on the premises, and featured on Ghost Hunters and Ghost Adventures. Pennhurst Asylum is like no other haunt in the country.

2011 All Publicity shots 069

What elements make an ideal Haunt Attraction for you?

I like a Haunted Attraction that immerses you in their show. When you walk into a Haunted House, or enter a Haunted Hayride, you should be lost in the realism; it should make you feel that you are in another world.

Personally, I prefer highly detailed sets, and unexpected scares. When an actor or prop pops out at the least expected location, that makes me smile. If you have a lot of detail, it should be well lit and defined. If there is little, detail, it should be dark. I really like the fine detail, and in my attractions have many hidden nuances that most people don’t pick up on, but we as the owners, place a lot of subtle jokes here and there. Our exploding gas station has a real gas station sign with prices for regular, improved and premium. Our price for premium is $6.66! It’s the little things that keep customers coming back every year.

What's the most unexpected moment you've seen during a Haunt Attraction?

In 2010 we had a customer stagger out of the Bates Motel and collapse on the ground, holding his chest. Our EMT was right there and believed the customer was having a seizure and told me to call for an ambulance. After a few minutes, the customer sat up and took a couple of deep breaths. When asked if he was feeling OK, the man responded that he had a defibrillator implant and that it had fired going thru the last room of the Haunted House. I asked him why he would go through a haunted attraction with a heart condition and he told us that he goes to them all the time, but just never got that scared before. Despite his objections, we sent him to the hospital anyway. One of the great things about being a member of America Haunts is that we have a vast amount of industry knowledge and are able to share this with all of our members. One of them is customer service and we all are able to benefit from the group experiences.

2011 All Publicity shots 068

Describe your first Haunt Attraction experience and why it scarred you for life (in a good way)?

We had run our Haunted Hayride for several years before going to a small haunted house in Salem, Massachusetts. My wife and I knew a bit about running an attraction and decided to go to Dracula’s Castle. The haunt was very small: only three rooms and a couple of actors. When we came out, we were a bit disappointed and decided to sit on a bench to view other customer’s reactions. Surprisingly, most came out laughing and talking about the show. They really had a good time. We looked at each other and right there decided to build the Bates Motel haunted house, knowing that it would be a hit.

What's the one Haunted Halloween question you want to be asked and what's your answer:

Why do you run a Haunted Attraction?

Answer: Despite the stress of operating two large attractions, the gratification outweighs the downside. When the weather cooperates, the business does very well, and affords me the time to spend with family and friends in the off season. Running a haunt also means watching our customers enjoy our show. We provide the adrenalin rush of being scared, and there is nothing better than watching a group of people running out of the Bates Motel screaming at the top of their lungs.

When I go through our Haunted Hayride, I love to find a central location where I can hear the screams from each scene and know the customers are having fun. Our Hayride uses 12 tractor pulled hay wagons and at any given time, 8 – 10 of them are in the woods, so you can hear the screams all around you. The other benefits of running our attraction is being able to work with my grown children, family and friends. Our staff is like an extended family of 240 people who all get a kick out of giving our guests the best show possible.

I could not imagine working anywhere else!

Double Bill Pressbook:
Invasion of the Animal People
and Terror of the Blood Hunters

The poster art for Invasion of the Animal People is scrumptiously insane. "Giants of the ages run amuck in icy death attack controlled by alien brains!" Say what? And since I've a penchant for using redundant leading letters on words myself, this tagline is awesome (in my humble opinion): "Monsters walk the earth in ravishing rampage of clawing fury!" Terror of the Bloodhunters has the better title, but note how it's ignored in the advertising campaign for this "exploitation natural" double bill. 

invasion of the animal people pressbook

ParaNorman (2012)
A Shade Short of a Full Story

 


Paranorman

Zombos Says: Good

The animation, direction, and visual artistry of ParaNorman are exuberantly delivered; the story, not so much. Norman Babcock (Kodi Smit-McPhee) sees and talks to ghosts, including his grandma (Elaine Stritch) who sits and knits on the living room couch. This peculiar gift, of course, has ostracized him from the kids at school, the neighbors, his shallow sister (Anna Kendrick), and even his parents (Leslie Mann and Jeff Garlin). The only kid in the small town of Blithe Hollow, Massachusetts, who likes being with Norman is Neil (Tucker Albrizzi), your script-standard ostracized fat kid sidekick. Bullying the both of them is dull-witted but big-fisted Alvin (Christopher Mintz-Plasse).

Putting the bully on all of them, and the rest of the townsfolk, is a 300 year-old witch who raises from the dead the people who condemned her, including Judge Hopkins (Bernard Hill). Norman tries to ignore the horrific visions he’s having of the coming doom, but his eccentric, lumber jack of an uncle, Prenderghast (John Goodman), insists he must be prepared to stop the witch by going to her grave and reading from a special book. His uncle explains he has done this every year on the anniversary of the witch’s execution to keep her quiet for another year.  This time around, though, his death presents something of a problem.

It also presents the funniest scene when Norman must release the book from his, now ripe, uncle’s death grip. The gyrations involved are delightfully insensitive and Three-Stooges-crazy. There’s another sublime moment of innuendo when the zombies, fresh from the grave, enter town. It involves a vending machine, the approaching zombies, a hungry man, and a bag of greasy chips that gets stuck. I’d have done the same thing.  I think we all would have. These moments come and go, and in-between is a Halloween-perfect palette of colors, scenery, and PG-sinister dangers slowed by artistically lazy moments where the dialog reaches for, but misses, its point, the main characters stand idle while their urgency continues, and the fulfillment of lesser moments are lacklustre, making them even more noticeable when compared to the magical promise around them.

Wikipedia mentions this is the first stop-motion movie to use a 3D color printer to make the characters’ faces. While that may be impressive from the production standpoint, it’s the unflattering body shapes of the characters that drew my attention. Done with wit and a wink they are satirically revealing of the personality each character possesses.

Also impressive is the ending to die for, which may be too intense for very young kids. It crackles with energy bolts driven by rage, resentment coming from estrangement, and lost innocence. The book is the key, and yet it’s not the powerful spellbook that Norman, and we, expect it to be. Neither is the witch. Neither are the zombies.

With a little more charm  and a little more guile in the story, ParaNorman would have been, at the least, the male version of Coraline. Without them, it’s like drinking Chteau Margaux 1995 from a plastic cup: the experience just isn’t complete.

Book Review: Dead Reckoning
Little More Dead Needed, I Reckon

Zombos Says: Good

So what if they’re Vood00-type  zombies, Mercedes Lackey and Rosemary Edghill attempt to turn the Wild West a wee bit wilder in Dead Reckoning, a novel that moseys down the Nancy Drew-ish trail with its modicum of walking undead pitted against three characters in search of a franchise worthy of a young adult series: a cavalry scout raised by Indians; a young girl gunslinger in male disguise riding her horse Nightingale; and a scientifically-inebriated, emancipated woman riding her steam-powered wagon.

A promising, action-filled start leads to a lengthier, predominantly lukewarm middle, which leads up to an action-filled climax. The authors spend many words on chit-chat when more rough-riding and sidewinding is needed, especially when Jett, the black-clad, silver-studded, gunslinging and gambling southern sister who’s looking for her brother, ties one up with the snake oil and brimstone mastermind behind the zombie outbreak. The mastermind’s lacklustre explanation of how he creates them doesn’t move the story along much, and his leaden backstory intrudes into the suspense that’s having trouble building up through fits and starts. For a novel with a lot of zombies, two feisty woman, and one even-tempered man stepping carefully between them, you’d expect more sparks to fly. I recommend the authors watch a few Roy Rogers movies for pointers on sizing up their cowpoke action around the sagebrush humor and campfire lulls. I also recommend they add sagebrush humor. Having Honoria pout and shout and bluster about is not the same thing.

During a stop-over in Alsop, Texas, Jett can’t get her drink down fast enough at the local saloon before a bunch of zombies attack the town, wielding weapons! The encounter is mostly bloodless, although everyone in the town is killed. Jett’s horse manages to rescue her when she’s surrounded. White Fox, the scout, and Honoria Gibbons, the adventurous scientist who wears “rational dress,” make Jett’s acquaintance when Nightingale rides into their campsite, with Jett barely conscious. They go back to Alsop (although Jett rather gallop in the other direction) and find it deserted except for the town drunk, Finley Maxwell. Honoria sets up her portable laboratory in town while Jett and White Fox go investigating. They come across the Fellowship of the Devine Resurrection, led by one suspicious character named Brother Shepard.

The zombies are more meat-cleaver wielders than meat eaters. They’re brought to undead life for a nefarious and clever purpose. Not much of a mystery as to who’s doing the zombiefying, but the mystery as to why does provide some suspense in-between the zombie attack on the jailhouse and the town drunk’s sudden death and resurrection.

Jett’s agenda is mainly to find her brother and get out while the gettin’ is good. White Fox’s agenda is to follow the trail, as is Honoria’s, that leads to the answer of why small towns are going empty and the townsfolk gone missing. Clever touches are sparse but promising if this series kicks into second gear: Honoria uses her rich and eccentric father’s vast library like Google to research her troubling findings. Her telegraph skills come in handy as she sends her father the queries and he provides the lengthy answers. She also believes in the power of reason and science to help master any situation, and her rather dangerous steampunk-light vehicle, what she calls an auto tachy-pode,  hints at cleverer gadgets to come. There is also Jett’s penchant for male clothes and attitudes to provide enough hard-riding gumption while she searches for her brother, who disappeared after the Civil War. Jett’s southern leanings and anti-north sentiments can also stand some life-changing growth across a potential series.

Dead Reckoning has all the right ingredients for a tasty sarsaparilla soda, but the carbonation is a tad too flat for my adult taste. I’d reckon you’d have to be a Mennonite-type young adult to find it more than adequate, too. Less backstorying, stronger highs and softer lulls in the action, and a deeper look into what makes Jett, Honoria, and White Fox tick, need be provisioned before Lackey and Edghill saddle up for another adventure.