Zombos Says: Very Good
Director
Tobe Hooper, who did the unsettling Dance
of the Dead episode for Masters
of Horror on Showtime, as well as
the family classic, Texas Chainsaw
Massacre (1974)—insane family, that is—presents a not so pretty picture of
carnival life, and a somewhat pathetic, definitely homicidal, disfigured monster
with a penchant for temper tantrums.
The
opening of the movie is a nod to Halloween and Psycho,
and from there builds into a creepy story revolving around teen lust, sleazy
carnival characters, and a ‘man-made monster that has needs like everyone else,
but simply cannot satisfy them in more socially acceptable ways. A fascinating
subtext running through the story is that it is a variation on the tragedy of
Dr. Frankenstein and his monster. Here, the monster is one born of genetic
mutation, as foreshadowed by the Freak Animals Alive tent exhibit, where the fetal brother of
the monster floats in a jar as an abominable attraction for the hoi polloi.
In
the movie’s opening sequence, the Frankenstein Monster is shown, first as a
poster showing the Glenn Strange characterization (my favorite!), and then
as a Mego doll—oh
sorry, action figure—carried by the young Joey, whose sister soon curses
him because of his bizarre prank that scares the wits out of her. Joey’s
actions are also another subtext running through the movie: he dons a mask to
become a monster that frightens his sister, and the actual monster wears a
Frankenstein Monster mask to become less frightening to others.
It’s
interesting to note that, unlike the current spate of horror movies that feature
eye (popping)-candy and little else, in this movie the characters are presented
with choices, yet consistently make the wrong ones. And as we all know, in a
horror movie when you make the wrong choices someone—or more likely everyone—winds
up dead.
Amy,
Buzz, Liz, Ritchie, and Joey consistently make the wrong choices, and suffer
the dire consequences. In the tale of Dr. Frankenstein and his monstrous
creation, wrong choices led to death and disaster; at least here we have the
funhouse; iconic abode for numerous urban legends and rustic tales told over
and over again around camp fires and sleep-over parties.
The
funhouse is surrounded by the carnival, a seedy, grimy affair filled with seedy
and grimy denizens. There is a bag lady that looks very much like Grandmama
from the Addams Family spouting “god is watching you!;” a homeless man that
wanders around like a zombie from Night of the Living Dead; a few
bums; the past-her-prime fortuneteller and palm reader (Sylvia Miles); and the
not so magnificent Marco the Magician and the carny barkers (three of them played
by Kevin Conway as if he were a natural).
Properly
toned by John Beal’s score and Andrew Lazlo’s moody cinematography, the loud
and brightly lit carnival facade hides a darker, more primitive underbelly of
murderous anarchy, repressed emotions, and dark secrets, with the funhouse as
its nexus. Hooper’s use of two tracking crane shots, one at the beginning and
one at the ending of the mayhem, emphasize this emanation of evil flowing first
toward the funhouse, and then outwardly from it.
Our
hapless group of victim fodder soon regrets their decision to stay the night in
the funhouse, and Joey soon regrets sneaking out from his bedroom—down the
trusty-trellis-by-the-window to visit the carnival. We also learn that the
father of the monster has regrets about letting it live, in a scene that
contains a wealth of hinted at backstory. Because of his decision he must share
responsibility for its murderous actions, just like Dr. Frankenstein must share
responsibility for his Monster’s subsequent actions.
Priming
the coming mayhem, the fun-seeking and frisky teens decide to spend a night in
the funhouse after closing time, and after the requisite fun-that-must-be
punished-for scenes, they witness a murder, and promptly wind up stepping
deeper and deeper into a big pile of no return. One of them makes another
spur-of-the-moment bad decision, letting the wrong people learn about their
presence in the locked funhouse. Scenes of carnage follow as one by one the
teens meet their untimely and grisly death in 1980s horror fashion.
A
particularly harrowing moment has our heroine calling to her parents through a
large, wildly-spinning exhaust fan, but of course they can’t hear her because
she is too far away—in the funhouse, where they specifically told her not to go.
But they aren’t there for her; they are looking for their errant son Joey, who
also disobeyed them. People who disobey or don’t listen or don’t read signs
well in horror movies suffer dire consequences for their actions, and little
Joey is no exception. His parents meet the shady and perhaps too-interested
carnival handyman that found Joey sneaking around the tents. His actions are
never quite clear, and Joey is strangely out of it so we never really know what
happened between him and the handyman, but whatever it is it's hinting at unsavory.
The
climactic confrontation in the mechanical belly of the funhouse is suitably
horrific yet uses little gore, and unlike the requisite sequelization-antics of
many fright movies today provides a definitive and satisfying closure.
Unlike
the simplistic snuff-horror by the numbers approach in today’s movies, The Funhouse explores dark themes and provides a story
depth that is worth experiencing, along with the thrills and chills.